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WGSL

Category
Graphics
Docs outline
8 sections

Official docs outline

w3.org
  1. WGSL specification

    The WebGPU Shading Language syntax, types, entry points and built-in functions.

  2. WGSL at gpuweb

    Editor's draft of the WGSL specification.

  3. Types

    Scalar, vector, matrix and struct types.

  4. Address spaces

    function, private, workgroup, uniform and storage spaces.

  5. Attributes

    @group, @binding and @location attributes.

  6. Built-in functions

    Math, texture, atomic and derivative built-in functions.

  7. Entry points

    @vertex, @fragment and @compute entry points and pipeline IO.

  8. Uniformity

    Uniform control flow requirements for barriers and derivatives.

Each section links to the official page. Titles and summaries by Extra Credit; the docs belong to their authors.

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