WebGL
- Category
- Graphics
- Docs outline
- 7 sections
Official docs outline
registry.khronos.org- WebGL 1.0 spec
WebGL 1.0 API, based on OpenGL ES 2.0, accessed via canvas getContext.
- WebGL 2.0 spec
WebGL 2.0 API, based on OpenGL ES 3.0, including VAOs, UBOs and transform feedback.
- WebGL extensions
Registry of WebGL extensions such as OES_texture_float and WEBGL_draw_buffers.
- WebGL tutorial wiki
Introductory tutorial for drawing with WebGL.
- Handling context loss
webglcontextlost and webglcontextrestored events and recovery.
- WebGL and OpenGL differences
Differences when porting from OpenGL ES.
- WebGL best practices
Performance guidance on batching, state changes and texture uploads.
Each section links to the official page. Titles and summaries by Extra Credit; the docs belong to their authors.