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WebGL

Category
Graphics
Docs outline
7 sections

Official docs outline

registry.khronos.org
  1. WebGL 1.0 spec

    WebGL 1.0 API, based on OpenGL ES 2.0, accessed via canvas getContext.

  2. WebGL 2.0 spec

    WebGL 2.0 API, based on OpenGL ES 3.0, including VAOs, UBOs and transform feedback.

  3. WebGL extensions

    Registry of WebGL extensions such as OES_texture_float and WEBGL_draw_buffers.

  4. WebGL tutorial wiki

    Introductory tutorial for drawing with WebGL.

  5. Handling context loss

    webglcontextlost and webglcontextrestored events and recovery.

  6. WebGL and OpenGL differences

    Differences when porting from OpenGL ES.

  7. WebGL best practices

    Performance guidance on batching, state changes and texture uploads.

Each section links to the official page. Titles and summaries by Extra Credit; the docs belong to their authors.

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