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HLSL

Category
Graphics
Docs outline
8 sections

Official docs outline

learn.microsoft.com
  1. HLSL overview

    Overview of the High Level Shading Language for Direct3D.

  2. HLSL reference

    Reference of HLSL syntax, types and statements.

  3. Semantics

    System-value and user semantics such as SV_Position and TEXCOORD.

  4. Intrinsic functions

    Built-in functions such as lerp, saturate, mul and Sample.

  5. Variable syntax

    Variable declarations and storage classes.

  6. Shader Model 6

    Wave intrinsics and features of Shader Model 6.x for D3D12.

  7. DXC wiki

    Compiling HLSL with the DirectX Shader Compiler.

  8. HLSL specs

    Language proposals and specifications for new HLSL features.

Each section links to the official page. Titles and summaries by Extra Credit; the docs belong to their authors.

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