HLSL
- Category
- Graphics
- Docs outline
- 8 sections
Official docs outline
learn.microsoft.com- HLSL overview
Overview of the High Level Shading Language for Direct3D.
- HLSL reference
Reference of HLSL syntax, types and statements.
- Semantics
System-value and user semantics such as SV_Position and TEXCOORD.
- Intrinsic functions
Built-in functions such as lerp, saturate, mul and Sample.
- Variable syntax
Variable declarations and storage classes.
- Shader Model 6
Wave intrinsics and features of Shader Model 6.x for D3D12.
- DXC wiki
Compiling HLSL with the DirectX Shader Compiler.
- HLSL specs
Language proposals and specifications for new HLSL features.
Each section links to the official page. Titles and summaries by Extra Credit; the docs belong to their authors.