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Three.js

Category
Frameworks and libraries
Docs outline
14 sections

Official docs outline

threejs.org
  1. Fundamentals

    Renderer, scene, camera, geometry, material and mesh.

  2. Creating a Scene

    Minimal scene and animation loop.

  3. Responsive Design

    Resize handling and pixel ratio.

  4. Primitives and Geometry

    Built-in geometries and BufferGeometry.

  5. Scene Graph

    Object3D hierarchy and transforms.

  6. Materials

    Basic, Standard and Physical materials.

  7. Textures

    Loading and configuring textures.

  8. Lights

    Light types and parameters.

  9. Cameras

    Perspective and orthographic cameras.

  10. Shadows

    Shadow maps and casting.

  11. Loading glTF

    Importing 3D models.

  12. Animation System

    AnimationMixer, clips and tracks.

  13. Cleanup and Disposal

    Freeing GPU resources.

  14. Optimization

    Instancing, merging and render-on-demand.

Each section links to the official page. Titles and summaries by Extra Credit; the docs belong to their authors.

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