Three.js
- Category
- Frameworks and libraries
- Docs outline
- 14 sections
Official docs outline
threejs.org- Fundamentals
Renderer, scene, camera, geometry, material and mesh.
- Creating a Scene
Minimal scene and animation loop.
- Responsive Design
Resize handling and pixel ratio.
- Primitives and Geometry
Built-in geometries and BufferGeometry.
- Scene Graph
Object3D hierarchy and transforms.
- Materials
Basic, Standard and Physical materials.
- Textures
Loading and configuring textures.
- Lights
Light types and parameters.
- Cameras
Perspective and orthographic cameras.
- Shadows
Shadow maps and casting.
- Loading glTF
Importing 3D models.
- Animation System
AnimationMixer, clips and tracks.
- Cleanup and Disposal
Freeing GPU resources.
- Optimization
Instancing, merging and render-on-demand.
Each section links to the official page. Titles and summaries by Extra Credit; the docs belong to their authors.