Unity scripting
- Category
- Games and XR
- Docs outline
- 8 sections
Official docs outline
docs.unity3d.com- Scripting overview
MonoBehaviour scripts, the Unity API and script compilation.
- Creating and using scripts
Attaching MonoBehaviour components and public fields in the Inspector.
- Event functions
Awake, Start, Update, FixedUpdate and execution order.
- Coroutines
IEnumerator, yield instructions and timed behavior.
- ScriptableObject
Data containers independent of GameObjects.
- Prefabs
Prefab assets, instances, variants and Instantiate.
- Scenes and GameObjects
Scenes, GameObjects and components.
- Script serialization
SerializeField and Unity serialization rules.
Each section links to the official page. Titles and summaries by Extra Credit; the docs belong to their authors.