Unity physics
Official docs outline
7 sections- Physics overview
Built-in 3D physics (PhysX) and 2D physics (Box2D).
- Rigidbody
Mass, drag, forces, kinematic bodies and interpolation.
- Colliders
Primitive and mesh colliders, trigger vs collision.
- Collision events
OnCollisionEnter, OnTriggerEnter and collision matrix.
- Joints
Hinge, spring and configurable joints.
- Character controllers
CharacterController and Move.
- Physics 2D
Rigidbody2D and Collider2D.
Each section links to the official page. Titles and summaries by Extra Credit; the docs belong to their authors.