Unity rendering pipelines
Official docs outline
7 sections- Render pipelines
Built-in, URP, HDRP and Scriptable Render Pipeline.
- Universal Render Pipeline
URP assets, renderer features and lighting.
- High Definition Render Pipeline
HDRP volumes and physically based lighting.
- Shader Graph
Node-based shader authoring.
- Lighting
Realtime and baked lighting, light probes.
- Materials and shaders
Materials, shaders and textures.
- Cameras
Camera component, culling and projection.
Each section links to the official page. Titles and summaries by Extra Credit; the docs belong to their authors.