Reality Composer Pro
Developer Tools
- Category
- Apple frameworks
- Docs outline
- 10 sections
Official docs outline
developer.apple.com- Essentials
Covers Linking an Xcode project, Migrating older projects to Reality Composer Pro 3, Updating migrated assets to Reality Composer Pro 3, Configuring the project workspace.
- Materials
Covers Building materials in Reality Composer Pro, Applying materials to an asset, Designing materials with Shader Graph, Creating a procedural Shader Graph material.
- Particle Emitter
Covers Creating particle systems in Reality Composer Pro.
- Script Graph
Covers Getting started with Script Graphs, Building custom interactive behavior with Script Graph, Registering a Reality Composer Pro custom component.
- Compute Graph
Covers Introducing Compute Graph, Building a working Compute Graph example.
- Animation
Covers Creating animation sequences, Creating animation sequences for auto-play, Building multi-track animation sequences, Working with the Animation Graph.
- Lighting
Covers Lighting a scene with lights and light layers, Configuring how materials respond to light.
- Assistant
Covers Working with the Reality Composer Pro Assistant.
- Audio
Covers Adding audio components in Reality Composer Pro, Optimizing audio playback in Reality Composer Pro.
- Release notes
Covers Reality Composer Pro 3.1 Release Notes, Reality Composer Pro 3 Release Notes.
Each section links to the official page. Titles and summaries by Extra Credit; the docs belong to their authors.
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