extra credit Search 85,062 technologies ⌘K Download for Mac

GameplayKit

Graphics and Games

Category
Apple frameworks
Docs outline
12 sections

Official docs outline

developer.apple.com
  1. Entities and Components

    Covers GKEntity, GKComponent, GKComponentSystem.

  2. State Machines

    Covers GKState, GKStateMachine.

  3. Spatial Partitioning

    Covers GKQuadtree, GKQuadtreeNode, GKOctree, GKOctreeNode.

  4. Strategists

    Covers GKStrategist, GKMinmaxStrategist, GKMonteCarloStrategist, GKGameModel.

  5. Decision Trees

    Covers GKDecisionTree, GKDecisionNode.

  6. Pathfinding

    Covers GKGraph, GKObstacleGraph, GKMeshGraph, GKGridGraph.

  7. Agents, Goals, and Behaviors

    Covers GKAgent, GKAgent2D, GKAgent3D, GKGoal.

  8. Obstacles

    Covers GKObstacle, GKCircleObstacle, GKSphereObstacle, GKPolygonObstacle.

  9. Procedural Noise

    Covers GKNoiseSource, GKNoise, GKNoiseMap, GKCoherentNoiseSource.

  10. Randomization

    Covers GKRandom, GKRandomSource, GKARC4RandomSource, GKLinearCongruentialRandomSource.

  11. Rule Systems

    Covers GKRule, GKNSPredicateRule, GKRuleSystem.

  12. Xcode and SpriteKit Integration

    Covers GKScene, GKSceneRootNodeType, GKSKNodeComponent.

Each section links to the official page. Titles and summaries by Extra Credit; the docs belong to their authors.

All 394
↑↓ move ↵ open