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Game Controller

Graphics and Games

Category
Apple frameworks
Docs outline
12 sections

Official docs outline

developer.apple.com
  1. Essentials

    Covers Game Controller updates, Discovering game controllers, Handling input events.

  2. Configuration

    Covers GCSupportsControllerUserInteraction, GCSupportedGameControllers, GCSupportsMultipleMicroGamepads.

  3. View controller

    Covers GCEventViewController.

  4. Game controllers

    Covers Supporting Game Controllers, Letting players use their second-generation Siri Remote as a game controller, Discovering and tracking spatial game controllers and styli, GCDevice.

  5. Game controller profiles

    Covers Input, GCMotion, GCDeviceBattery, GCDeviceHaptics.

  6. Virtual controller

    Covers Adding virtual controls to games that support game controllers in iOS, GCVirtualController.

  7. Button elements and names

    Covers GCTouchedStateInput, GCPressedStateInput.

  8. Racing wheels

    Covers Racing wheel device support.

  9. Game Controller framework migration from IOKit

    Covers Understanding game controller backward compatibility, kIOHIDGCSyntheticDeviceKey.

  10. Aliases for backward compatibility

    Covers GCDeviceElement, GCDeviceAxisInput, GCDeviceButtonInput, GCDeviceTouchpad.

  11. Deprecated symbols

    Covers Deprecated symbols.

  12. Classes

    Covers GCControllerHomeButtonSettingsManager, GCDeviceType, GCSpatialAccessory.

Each section links to the official page. Titles and summaries by Extra Credit; the docs belong to their authors.

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