Game Controller
Graphics and Games
- Category
- Apple frameworks
- Docs outline
- 12 sections
Official docs outline
developer.apple.com- Essentials
Covers Game Controller updates, Discovering game controllers, Handling input events.
- Configuration
Covers GCSupportsControllerUserInteraction, GCSupportedGameControllers, GCSupportsMultipleMicroGamepads.
- View controller
Covers GCEventViewController.
- Game controllers
Covers Supporting Game Controllers, Letting players use their second-generation Siri Remote as a game controller, Discovering and tracking spatial game controllers and styli, GCDevice.
- Game controller profiles
Covers Input, GCMotion, GCDeviceBattery, GCDeviceHaptics.
- Virtual controller
Covers Adding virtual controls to games that support game controllers in iOS, GCVirtualController.
- Button elements and names
Covers GCTouchedStateInput, GCPressedStateInput.
- Racing wheels
Covers Racing wheel device support.
- Game Controller framework migration from IOKit
Covers Understanding game controller backward compatibility, kIOHIDGCSyntheticDeviceKey.
- Aliases for backward compatibility
Covers GCDeviceElement, GCDeviceAxisInput, GCDeviceButtonInput, GCDeviceTouchpad.
- Deprecated symbols
Covers Deprecated symbols.
- Classes
Covers GCControllerHomeButtonSettingsManager, GCDeviceType, GCSpatialAccessory.
Each section links to the official page. Titles and summaries by Extra Credit; the docs belong to their authors.
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