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Core Animation

Graphics and Games

Category
Apple frameworks
Docs outline
12 sections

Official docs outline

developer.apple.com
  1. Layer Basics

    Covers CALayer, CALayerDelegate, CAConstraint, CALayoutManager.

  2. Text, Shapes, and Gradients

    Covers CATextLayer, CAShapeLayer, CAGradientLayer.

  3. Animation

    Covers CAAnimation, CAAnimationDelegate, CAPropertyAnimation, CABasicAnimation.

  4. Animation Groups

    Covers CAAnimationGroup, CATransaction.

  5. Animation Timing

    Covers CACurrentMediaTime(), CAMediaTimingFunction, CAMediaTiming, CADisplayLink.

  6. Particle Systems

    Covers CAEmitterLayer, CAEmitterCell.

  7. Advanced Layer Options

    Covers CAScrollLayer, CATiledLayer, CATransformLayer, CAReplicatorLayer.

  8. Metal and OpenGL

    Covers CAMetalLayer, CAMetalDrawable, CAEAGLLayer, CAEDRMetadata.

  9. ProMotion

    Covers Optimizing iPhone and iPad apps to support ProMotion displays.

  10. Remote Display of Layer Content

    Covers CARemoteLayerClient, CARemoteLayerServer.

  11. Transforms

    Covers Transforms.

  12. Quartz Composer

    Covers QCCompositionLayer.

Each section links to the official page. Titles and summaries by Extra Credit; the docs belong to their authors.

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