Metal Performance Shaders Graph
Graphics and Games
Official docs outline
- Essentials
Covers Adding custom functions to a shader graph, Training a neural network using MPSGraph, Filtering images with MPSGraph FFT operations.
- Classes
Covers MPSGraph, MPSGraphCompilationDescriptor, MPSGraphConvolution2DOpDescriptor, MPSGraphConvolution3DOpDescriptor.
- Structures
Covers MPSGraphReducedPrecisionFastMath.
- Type Aliases
Covers MPSGraphCompilationCompletionHandler, MPSGraphCompletionHandler, MPSGraphControlFlowDependencyBlock, MPSGraphExecutableCompletionHandler.
- Enumerations
Covers MPSGraphDeploymentPlatform, MPSGraphDeviceType, MPSGraphExecutionStage, MPSGraphFFTScalingMode.
Each section links to the official page. Titles and summaries by Extra Credit; the docs belong to their authors.